Books for Tech-Savvy Teens

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Teen Tech Week (March 5-11, 2017) encourages teens to visit the library and take advantage of the wide variety of digital resources available to them, in order to prepare them for college and 21st century careers. While the library offers several different hands-on classes and events for young adults to learn about technology, you can also find the following guides in the JMRL catalog:

Adventures in Coding by Eva Holland & Chris Minnick – The perfect book for young people who want to learn how to program but need a little heads-up on where to begin. The Adventures series has been specifically designed to appeal to young people as they begin their adventures with technology, with a layout that will appeal to school age students and carefully tailored projects that allow them to learn while having fun.

The Big Book of MakerSpace Projects by Colleen & Aaron Graves – Provides an interactive, easy-to-follow guide that is filled with classroom-tested, low-cost DIY makerspace projects such as recyclable inventions, smartphone tweaks, paper and sewing circuits, e-textiles, musical instruments, coding and programming, and 3-D printing.

The Way Things Work Now: From Levers to Lasers, Windmills to Wi-Fi, A Visual Guide to the World of Machines by David Macaulay – An update of the worldwide best-seller incorporates the latest technological developments that impact life today, guiding readers through the fundamental principles of machines while explaining how historical developments are building the future.

The Inevitable by Kevin Kelly – An expert tech writer discusses the forces and trends—including flowing, screening, accessing, sharing, filtering, remixing, tracking and questioning—that will revolutionize our daily lives through the upcoming technological advances of the next 30 years.

Getting Started With 3D Printing by Liza Wallach Kloski & Nick Kloski – Includes fundamental topics such as a short history of 3D printing, the best hardware and software choices for consumers, hands-on tutorial exercises the reader can practice for free at home and how to apply 3D printing in the readers’ life and profession.

Build Your Own Website: A Comic Guide to HTML, CSS, and WordPress by Nate Cooper with art by Kim Gree – A humorous, illustrated guide introduces the basics of creating a website, including HTML tags, CSS, customizing Word Press, plugins, and choosing domain name.

Coding Games in Scratch by Jon Woodcock – Outlines simple steps for creating computer games using the Scratch programming language.

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